Go to the source code of this file.
◆ D_8023B948_707438
s32 D_8023B948_707438 = { 3, 3, 4, 7, 10, 13, 16, 16, 16, 16 } |
Definition at line 1257 of file watt.c.
1257{ 3, 3, 4, 7, 10, 13, 16, 16, 16, 16 };
◆ battle_partner_watt
Initial value:= {
.maxHP = 99,
.escapeChance = 0,
.airLiftChance = 0,
.hurricaneChance = 0,
.spookChance = 0,
.upAndAwayChance = 0,
.spinSmashReq = 4,
.powerBounceChance = 80,
.coinReward = 0,
.size = { 34, 28 },
.healthBarOffset = { 0, 0 },
.statusIconOffset = { -10, 20 },
.statusTextOffset = { 10, 20 },
}
BSS s32 PopupMenu_SelectedIndex
@ ACTOR_FLAG_FLYING
Quake Hammer can't hit.
Definition at line 505 of file watt.c.
505 {
509 .maxHP = 99,
514 .escapeChance = 0,
515 .airLiftChance = 0,
516 .hurricaneChance = 0,
517 .spookChance = 0,
518 .upAndAwayChance = 0,
519 .spinSmashReq = 4,
520 .powerBounceChance = 80,
521 .coinReward = 0,
522 .size = { 34, 28 },
523 .healthBarOffset = { 0, 0 },
524 .statusIconOffset = { -10, 20 },
525 .statusTextOffset = { 10, 20 },
526};