25 camera->params.basic.dist = 100;
26 camera->params.basic.pitch = 0;
27 camera->params.basic.yaw = 0;
28 camera->params.basic.offsetY = 0;
29 camera->params.basic.fovScale = 100;
31 camera->targetPos.x = 0.0f;
32 camera->targetPos.y = 0.0f;
33 camera->targetPos.z = 0.0f;
40 if (!
camera->params.basic.skipRecalc) {
48 camera->vfov = (10000 /
camera->params.basic.fovScale) / 4;