22 targetX =
camera->targetPos.x;
23 if (targetX >
camera->params.confined.xLimit) {
24 targetX =
camera->params.confined.xLimit;
27 targetX = -
camera->params.confined.xLimit;
29 camera->lookAt_obj_target.x = targetX;
31 targetZ =
camera->targetPos.z;
32 if (targetZ >
camera->params.confined.zLimit) {
33 targetZ =
camera->params.confined.zLimit;
36 targetZ = -
camera->params.confined.zLimit;
38 camera->lookAt_obj_target.z = targetZ;
41 camera->curBoomPitch = 0.0f;