5#define NAMESPACE battle_move_d_down_pound
9API_CALLABLE(N(MakeGreenImpactFX)) {
14 b32 success = script->varTable[10];
17 fx_green_impact(TRUE, x + 30, y + 25, z, 45.0f);
19 fx_green_impact(FALSE, x + 30, y + 25, z, 45.0f);
28 Call(ShowActionHud, TRUE)
107 Call(MoveBattleCamOver, 5)
110 Call(MoveBattleCamOver, 50)
123 ExecWait(N(EVS_HammerSupport_ReturnHome_SmashMiss))
139 ExecWait(N(EVS_HammerSupport_ReturnHome_SmashSuccess))
143 ExecWait(N(EVS_HammerSupport_ReturnHome_SmashMiss))
#define BASIC_HAMMER_DMG_GOOD
#define SUPER_HAMMER_DMG_GOOD
#define BASIC_HAMMER_DMG_BAD
#define ULTRA_HAMMER_DMG_GOOD
#define SUPER_HAMMER_DMG_BAD
#define ULTRA_HAMMER_DMG_BAD
@ BS_FLAGS1_TRIGGER_EVENTS
@ BS_FLAGS1_INCLUDE_POWER_UPS
@ HIT_RESULT_NICE_NO_DAMAGE
@ BTL_CAM_PLAYER_HAMMER_STRIKE
#define SUPPRESS_EVENTS_HAMMER
@ BTL_RUMBLE_PLAYER_HEAVY
@ BTL_RUMBLE_PLAYER_EXTREME
@ BTL_RUMBLE_PLAYER_LIGHT
@ DAMAGE_TYPE_IGNORE_DEFENSE
s32 evt_get_variable(Evt *script, Bytecode var)
ApiStatus ShakeCam(Evt *script, b32 isInitialCall)
#define Else
Marks the end of an if statement and the start of the else block.
#define Switch(LVAR)
Marks the start of a switch statement.
#define Set(VAR, INT_VALUE)
Sets the given variable to a given value casted to an integer.
#define CaseEq(RVAR)
Marks the start of a switch case that executes only if LVAR == RVAR. It also marks the end of any pre...
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define EndCaseGroup
Marks the end of a switch case group (CaseOrEq and/or CaseAndEq), stopping fallthrough.
#define IfGt(LVAR, RVAR)
Marks the beginning of an if statement that only executes if LVAR <= RVAR.
#define CaseOrEq(RVAR)
Marks the start of a switch case that executes only if LVAR == RVAR.
#define EndIf
Marks the end of an if statement or an else block.
#define CaseDefault
Marks the start of a switch case that executes unconditionally. It also marks the end of any previous...
#define ExecWait(EVT_SOURCE)
Launches a new child thread.
#define Thread
Marks the start of a thread block.
#define EndThread
Marks the end of a thread block.
#define EndSwitch
Marks the end of a switch statement and any case.
#define IfEq(LVAR, RVAR)
Marks the beginning of an if statement that only executes if LVAR == RVAR.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define CaseGt(RVAR)
Marks the start of a switch case that executes only if LVAR <= RVAR. It also marks the end of any pre...
#define Return
Kills the current EVT thread.