35 0x32, 0x37, 0x3C, 0x46, 0x50, 0x64, 0x96, 0xDC,
36 0xF0, 0xC8, 0x8C, 0x64, 0x8C, 0xA0, 0x8C, 0x96,
37 0x9B, 0x96, 0x94, 0x96, 0x96, 0x96, 0x96, 0x96,
38 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x9B, 0xA0,
39 0x9B, 0x91, 0x82, 0x6E, 0x55, 0x37, 0x19, 0x00
void damage_indicator_main(s32 arg0, f32 posX, f32 posY, f32 posZ, f32 starsRadius, f32 starsAngle, s32 damageAmt, EffectInstance **effectOut)