21 0x40, 0x68, 0x90, 0xA4, 0xB8, 0xC0, 0xD0, 0xD8,
22 0xE0, 0xE8, 0xF0, 0xF8, 0xFF, 0x00, 0x00, 0x00
26 0x0A, 0x14, 0x1C, 0x23, 0x2A, 0x30, 0x35, 0x39,
27 0x3C, 0x3E, 0x3F, 0x40, 0x41, 0x00, 0x00, 0x00
31 0xFF, 0xFF, 0xC8, 0x82, 0x3C, 0x00, 0x00, 0x00,
32 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
33 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
34 0x00, 0x00, 0x00, 0x00
185 s32 unk_34 =
part->unk_34;
186 s32 unk_00 =
part->unk_00;
199 unk_28 =
part->unk_28;
207 primA =
part->unk_2C;
212 if (unk_34 - 1 < 13) {
217 primR =
part->unk_3C;
225 if (unk_34 % 2 == 0) {
233 primR =
part->unk_3C;
234 primG =
part->unk_3D;
235 primB =
part->unk_3E;
243 primR =
part->unk_3C;
244 primG =
part->unk_3D;
245 primB =
part->unk_3E;
EffectInstance * firework_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5)