Paper Mario DX
Paper Mario (N64) modding
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Here is a list of all macros with links to the files they belong to:
- n -
_NS :
macros.h
N64_FADE_IN_TIME :
state_logos.c
N_AL_AUX_L_OUT :
audio.h
N_AL_AUX_R_OUT :
audio.h
N_AL_DECODER_IN :
audio.h
N_AL_DECODER_OUT :
audio.h
N_AL_MAIN_L_OUT :
audio.h
N_AL_MAIN_R_OUT :
audio.h
N_AL_RESAMPLER_OUT :
audio.h
N_AL_TEMP_0 :
audio.h
N_AL_TEMP_1 :
audio.h
N_AL_TEMP_2 :
audio.h
NAME_PREFIX :
iwa_02.inc.c
,
iwa_01.inc.c
,
macros.h
NAME_SUFFIX :
macros.h
NESTED_GOOMBA_INCLUDE :
paragoomba.inc.c
NEW_GAME_ENTRY_ID :
config.h
NEW_GAME_MAP_ID :
config.h
NEW_GAME_STORY_PROGRESS :
config.h
NEXT_CMD :
sfx_player.c
NO_COLLIDER :
macros.h
NO_DROPS :
npc.h
NO_INSTRUMENT :
audio.h
NO_OVERRIDE_MOVEMENT_SPEED :
npc.h
NODISCARD :
macros.h
NORETURN :
macros.h
NORMAL_BOO_ANIMS :
Boo.h
NPC_BLUR_FRAMES :
common_structs.h
NPC_DISPOSE_LOCATION :
macros.h
NPC_DISPOSE_POS_X :
macros.h
NPC_DISPOSE_POS_Y :
macros.h
NPC_DISPOSE_POS_Z :
macros.h
NPC_GROUP :
npc.h
NPC_GROUP1 :
npc.h
NPC_GROUP2 :
npc.h
NPC_GROUP3 :
npc.h
NPC_GROUP_EXPLICIT_SIZE :
npc.h
NPC_GROUP_EXPLICIT_SIZE3 :
npc.h
NPC_GROUP_EXPLICIT_SIZE4 :
npc.h
NPC_GROUP_EXPLICIT_SIZE5 :
npc.h
npc_raycast_down_sides :
effect_shims.h
NS :
macros.h
NUM_CHAIN_LINKS :
ChompChainSupport.inc.c
NUM_RENDER_TASK_LISTS :
model_clear_render_tasks.h
NUM_RENDER_TASKS_IN_LIST :
model_clear_render_tasks.h
NUM_WATER_BLOCK_COMPONENTS :
effects.h
NUMBER_OFFSET_Y :
filemenu_info.c
,
filemenu_main.c
,
filemenu_yesno.c
,
pause_stats.c
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