Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
Here is a list of all variables with links to the files they belong to:
- c -
CamLengthScale :
cam_main.c
,
camera.h
CantLevelUpStat :
level_up.c
CardShuffleSounds :
sfx.c
CelebrateStateTime :
level_up.c
CelebrateSubstateTime :
level_up.c
charset_letter_content_10_OFFSET :
charset.h
charset_letter_content_10_pal_OFFSET :
charset.h
charset_letter_content_11_OFFSET :
charset.h
charset_letter_content_11_pal_OFFSET :
charset.h
charset_letter_content_12_OFFSET :
charset.h
charset_letter_content_12_pal_OFFSET :
charset.h
charset_letter_content_1_OFFSET :
charset.h
charset_letter_content_1_pal_OFFSET :
charset.h
charset_letter_content_2_OFFSET :
charset.h
charset_letter_content_2_pal_OFFSET :
charset.h
charset_letter_content_3_OFFSET :
charset.h
charset_letter_content_3_pal_OFFSET :
charset.h
charset_letter_content_4_OFFSET :
charset.h
charset_letter_content_4_pal_OFFSET :
charset.h
charset_letter_content_5_OFFSET :
charset.h
charset_letter_content_5_pal_OFFSET :
charset.h
charset_letter_content_6_OFFSET :
charset.h
charset_letter_content_6_pal_OFFSET :
charset.h
charset_letter_content_7_OFFSET :
charset.h
charset_letter_content_7_pal_OFFSET :
charset.h
charset_letter_content_8_OFFSET :
charset.h
charset_letter_content_8_pal_OFFSET :
charset.h
charset_letter_content_9_OFFSET :
charset.h
charset_letter_content_9_pal_OFFSET :
charset.h
charset_peach_letter_OFFSET :
charset.h
charset_peach_letter_pal_OFFSET :
charset.h
charset_postcard_OFFSET :
charset.h
charset_postcard_pal_OFFSET :
charset.h
charset_standard_OFFSET :
charset.h
charset_standard_pal_OFFSET :
charset.h
charset_subtitle_OFFSET :
charset.h
charset_subtitle_pal_OFFSET :
charset.h
charset_title_OFFSET :
charset.h
charset_title_pal_OFFSET :
charset.h
CHORUS_PARAMS :
reverb.c
CircularShadowA :
entity.h
,
Shadow.c
CircularShadowB :
entity.h
,
Shadow.c
ClearRenderTaskLists :
model_clear_render_tasks.c
,
model_clear_render_tasks.h
ClubbaDisguiseExtraAnims :
7E9D0.c
CoinSparkleCenterX :
item_entity.c
CoinSparkleCenterY :
item_entity.c
CoinSparkleCenterZ :
item_entity.c
ColorsB :
effect_46.c
ColorsG :
effect_46.c
ColorsR :
effect_46.c
CopyArrowAnimOffsets :
filemenu_common.c
crashScreenAssertMessage :
crash_screen.c
CreateEntityVarArgBuffer :
entity.c
,
entity.h
CurGameMode :
game_modes.c
CurGameModeID :
game_modes.c
CurrentCamRig :
cam_mode_zone_interp.c
CurrentScreenTransition :
screen_overlays.c
CurrentSefCmdHandler :
sfx_player.c
CurrentSeqCmdHandler :
28910_len_5090.c
CUSTOM_ECHO_PARAMS_1 :
audio.h
,
sfx_player.c
CUSTOM_ECHO_PARAMS_2 :
audio.h
,
sfx_player.c
CUSTOM_ECHO_PARAMS_3 :
audio.h
,
sfx_player.c
CUSTOM_SMALL_ROOM_PARAMS :
audio.h
,
sfx_player.c
cymbal_crush_header :
imgfx.c
Generated by
1.10.0