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◆ world_goombario_init()
void world_goombario_init |
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Npc * | partner | ) |
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◆ world_goombario_can_open_menus()
s32 world_goombario_can_open_menus |
( |
Npc * | partner | ) |
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◆ world_goombario_pre_battle()
void world_goombario_pre_battle |
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Npc * | partner | ) |
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◆ EVS_WorldGoombario_TakeOut
Definition at line 98 of file goombario.c.
98 {
102};
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.
◆ EVS_WorldGoombario_Update
◆ EVS_WorldGoombario_UseAbility
Definition at line 457 of file goombario.c.
457 {
458 Call(N(SelectTattleMsg))
459
463
468
473
477};
#define SpeakToPlayer(ARGS...)
#define EndIf
Marks the end of an if statement or an else block.
#define Wait(NUM_FRAMES)
Blocks for the given number of frames.
#define IfEq(LVAR, RVAR)
Marks the beginning of an if statement that only executes if LVAR == RVAR.
◆ EVS_WorldGoombario_PutAway