5#define NAMESPACE A(isk_05)
10API_CALLABLE(N(CreateTorchFX)) {
11 fx_flame(
FX_FLAME_RED, -90.0f, 45.0f, -146.0f, 0.25f, &N(TorchFlameL));
12 fx_flame(
FX_FLAME_RED, 80.0f, 45.0f, -146.0f, 0.25f, &N(TorchFlameR));
16API_CALLABLE(N(DeleteTorchFX)) {
25 Call(N(CreateTorchFX))
31 Call(N(DeleteTorchFX))
38 .shape =
"isk_bt05_shape",
39 .hit =
"isk_bt05_hit",
40 .preBattle = &N(EVS_PreBattle),
41 .postBattle = &N(EVS_PostBattle),
ApiStatus SetSpriteShading(Evt *script, b32 isInitialCall)
ApiStatus SetCamBGColor(Evt *script, b32 isInitialCall)
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.