5#define NAMESPACE A(isk_08)
9API_CALLABLE(N(CreateTorchFX)) {
10 fx_flame(
FX_FLAME_RED, 0, 72.0f, -146.0, 0.3f, &N(TorchFlame));
14API_CALLABLE(N(DeleteTorchFX)) {
22 Call(N(CreateTorchFX))
28 Call(N(DeleteTorchFX))
35 .shape =
"isk_bt08_shape",
36 .hit =
"isk_bt08_hit",
37 .preBattle = &N(EVS_PreBattle),
38 .postBattle = &N(EVS_PostBattle),
ApiStatus SetSpriteShading(Evt *script, b32 isInitialCall)
ApiStatus SetCamBGColor(Evt *script, b32 isInitialCall)
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.