Go to the source code of this file.
◆ au_load_BK_headers()
Definition at line 4 of file load_banks.c.
4 {
8
10
12 if (buffer[i].fileIndex == 0xFFFF) {
13 break;
14 }
15
18 }
19}
BSS s32 PopupMenu_SelectedIndex
#define INIT_BANK_BUFFER_SIZE
AuResult au_fetch_SBN_file(u32 fileIdx, AuFileFormat format, SBNFileEntry *arg2)
void au_read_rom(s32 romAddr, void *buffer, u32 size)
BKFileBuffer * au_load_BK_to_bank(s32 bkFileOffset, BKFileBuffer *bkFile, s32 bankIndex, BankSet bankSet)
Loads an instrument bank file from ROM, allocates memory if needed, and sets up instrument pointers.
Referenced by au_engine_init().