Paper Mario DX
Paper Mario (N64) modding
 
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load_engine_data_obfuscated.c File Reference

Go to the source code of this file.

Functions

void load_engine_data_obfuscated (void)
 

Variables

u8 obfuscated_load_engine_data []
 

Function Documentation

◆ load_engine_data_obfuscated()

void load_engine_data_obfuscated ( void )

Definition at line 13 of file load_engine_data_obfuscated.c.

13 {
14 s32 seed = 0x3C01A775;
15 u32 thisInsn = 0xB0018FFC;
16 HeapNode*(*load_engine_data)(void) = (HeapNode* (*)(void)) obfuscated_load_engine_data; // load_engine_data - ????????
17 s32 hash = 0;
19 u32* it;
20
23
24 prevInsn = 0;
25
28 thisInsn = IO_READ(it + 0x4000000); // ???
29
31
32 if (OPCODE(prevInsn) == LUI &&
33 OPCODE(thisInsn) == ADDIU &&
36 {
39 }
40
41 if (OPCODE(thisInsn) == JAL) {
42 hash -= LOWER(thisInsn) + (UPPER(thisInsn) & 0xFC00);
43 }
44
46 }
47
48 load_engine_data += seed + 0xDDD20 - hash;
50}
BSS s32 PopupMenu_SelectedIndex
u8 obfuscated_load_engine_data[]
void load_engine_data(void)
Definition main_loop.c:285
#define ADDIU
Definition mips.h:5
#define LOWER(x)
Definition mips.h:8
#define GET_RS(x)
Definition mips.h:11
#define UPPER(x)
Definition mips.h:9
#define JAL
Definition mips.h:4
#define GET_RT(x)
Definition mips.h:12
#define OPCODE(x)
Definition mips.h:10
#define LUI
Definition mips.h:6

Referenced by shim_load_engine_data_obfuscated().

Variable Documentation

◆ obfuscated_load_engine_data

u8 obfuscated_load_engine_data[]
extern