Enumerations | |
| enum | ActorPartIDs { PRT_MAIN = 1 } |
Variables | |
| EvtScript | EVS_Idle |
| EvtScript | EVS_TakeTurn |
| EvtScript | EVS_HandleEvent |
| constexpr s32 | hp = 2 |
| constexpr s32 | dmgHeadbonk = 1 |
| EvtScript | EVS_Init |
| s32 | DefaultAnims [] |
| s32 | DefenseTable [] |
| s32 | StatusTable [] |
| ActorPartBlueprint | ActorParts [] |
| s32 | ShuffleAnims [] |
| EvtScript | EVS_Move_Headbonk |
| EvtScript battle::actor::goomba::EVS_Idle |
Definition at line 111 of file goomba_family.inc.cpp.
| EvtScript battle::actor::goomba::EVS_TakeTurn |
Definition at line 459 of file goomba_family.inc.cpp.
| EvtScript battle::actor::goomba::EVS_HandleEvent |
Definition at line 161 of file goomba_family.inc.cpp.
|
constexpr |
Definition at line 18 of file goomba_family.inc.cpp.
|
constexpr |
Definition at line 19 of file goomba_family.inc.cpp.
| EvtScript battle::actor::goomba::EVS_Init |
Definition at line 103 of file goomba_family.inc.cpp.
| s32 battle::actor::goomba::DefaultAnims |
| s32 battle::actor::goomba::DefenseTable[] |
Definition at line 28 of file goomba_family.inc.cpp.
| s32 battle::actor::goomba::StatusTable[] |
Definition at line 33 of file goomba_family.inc.cpp.
| ActorPartBlueprint battle::actor::goomba::ActorParts[] |
Definition at line 58 of file goomba_family.inc.cpp.
| s32 battle::actor::goomba::ShuffleAnims[] |
| EvtScript battle::actor::goomba::EVS_Move_Headbonk |
Definition at line 281 of file goomba_family.inc.cpp.