Enumerations | |
enum | ActorPartIDs { PRT_MAIN = 1 } |
Variables | |
s32 | DefaultAnims [] |
EvtScript | EVS_Init |
EvtScript | EVS_Idle |
EvtScript | EVS_TakeTurn |
EvtScript | EVS_HandleEvent |
constexpr s32 | hp = 2 |
constexpr s32 | dmgSpikebonk = 2 |
s32 | DefenseTable [] |
s32 | StatusTable [] |
ActorPartBlueprint | ActorParts [] |
s32 | ShuffleAnims [] |
Enumerator | |
---|---|
PRT_MAIN |
Definition at line 975 of file goomba_family.inc.cpp.
s32 battle::actor::spiked_goomba::DefaultAnims |
Definition at line 1028 of file goomba_family.inc.cpp.
EvtScript battle::actor::spiked_goomba::EVS_Init |
Definition at line 1054 of file goomba_family.inc.cpp.
EvtScript battle::actor::spiked_goomba::EVS_Idle |
Definition at line 1062 of file goomba_family.inc.cpp.
EvtScript battle::actor::spiked_goomba::EVS_TakeTurn |
Definition at line 1246 of file goomba_family.inc.cpp.
EvtScript battle::actor::spiked_goomba::EVS_HandleEvent |
Definition at line 1112 of file goomba_family.inc.cpp.
|
constexpr |
Definition at line 980 of file goomba_family.inc.cpp.
|
constexpr |
Definition at line 981 of file goomba_family.inc.cpp.
s32 battle::actor::spiked_goomba::DefenseTable[] |
Definition at line 983 of file goomba_family.inc.cpp.
s32 battle::actor::spiked_goomba::StatusTable[] |
Definition at line 988 of file goomba_family.inc.cpp.
ActorPartBlueprint battle::actor::spiked_goomba::ActorParts[] |
Definition at line 1013 of file goomba_family.inc.cpp.
s32 battle::actor::spiked_goomba::ShuffleAnims[] |
Definition at line 1041 of file goomba_family.inc.cpp.