Paper Mario DX
Paper Mario (N64) modding
 
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NpcBlueprint Struct Reference

Detailed Description

Definition at line 85 of file npc.h.

#include "npc.h"

Data Fields

s32 flags
 
s32 initialAnim
 
void(* onUpdate )(struct Npc *)
 
void(* onRender )(struct Npc *)
 

Field Documentation

◆ flags

s32 NpcBlueprint::flags

Definition at line 86 of file npc.h.

Referenced by create_npc_impl(), create_partner_npc(), and peach_make_disguise_npc().

◆ initialAnim

s32 NpcBlueprint::initialAnim

Definition at line 87 of file npc.h.

Referenced by create_npc_impl(), create_partner_npc(), and peach_make_disguise_npc().

◆ onUpdate

void(* NpcBlueprint::onUpdate) (struct Npc *)

Definition at line 88 of file npc.h.

Referenced by create_npc_impl(), create_partner_npc(), and peach_make_disguise_npc().

◆ onRender

void(* NpcBlueprint::onRender) (struct Npc *)

Definition at line 89 of file npc.h.

Referenced by create_npc_impl(), create_partner_npc(), and peach_make_disguise_npc().


The documentation for this struct was generated from the following file: