Paper Mario DX
Paper Mario (N64) modding
 
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CheckPartnerFlags1000.inc.c
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1#include "common.h"
2#include "npc.h"
3
4API_CALLABLE(N(CheckPartnerFlags1000)) {
6 return ApiStatus_DONE2;
7 } else {
8 return ApiStatus_BLOCK;
9 }
10}
s8 flags
Definition demo_api.c:15
@ NPC_PARTNER
Definition enums.h:2528
@ NPC_FLAG_GROUNDED
Definition enums.h:3010
#define ApiStatus_DONE2
Definition evt.h:118
#define ApiStatus_BLOCK
Definition evt.h:116
Npc * get_npc_unsafe(s32 npcID)
Definition npc.c:995