8        script->functionTemp[0] = 255;
 
   16            if (!
script->functionTemp[1]) {
 
   20            script->functionTemp[0] -= 8;
 
   21            if (
script->functionTemp[0] < 90) {
 
   22                script->functionTemp[0] = 90;
 
   26        if (
script->functionTemp[1]) {
 
   28            if (
script->functionTemp[0] < 255) {
 
   32        script->functionTemp[0] += 8;
 
   33        if (
script->functionTemp[0] >= 255) {
 
   34            script->functionTemp[0] = 255;
 
   37        script->functionTemp[0] = 255;
 
BSS s32 PopupMenu_SelectedIndex
@ SOUND_WATT_REPEL_DARKNESS
@ SOUND_WATT_RESUME_DARKNESS
void set_screen_overlay_params_back(u8, f32)
void set_screen_overlay_alpha(s32, f32)
void set_screen_overlay_center_worldpos(s32 idx, s32 posIdx, s32 x, s32 y, s32 z)
void sfx_play_sound(s32 soundID)
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Thread
Marks the start of a thread block.
#define EndThread
Marks the end of a thread block.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.
PartnerStatus gPartnerStatus
PlayerStatus gPlayerStatus