Go to the source code of this file.
Definition at line 103 of file 30450.c.
Referenced by au_engine_init().
Definition at line 108 of file 30450.c.
Definition at line 146 of file 30450.c.
Definition at line 184 of file 30450.c.
Definition at line 199 of file 30450.c.
Referenced by func_80055068(), sfx_clear_env_sounds(), sfx_play_sound_looping(), and sfx_play_sound_with_params().
Definition at line 235 of file 30450.c.
Referenced by sfx_adjust_env_sound_params(), and sfx_update_env_sound_params().
void snd_stop_sound | ( | s32 | soundID | ) |
Definition at line 256 of file 30450.c.
Referenced by action_update_sliding(), sfx_stop_env_sounds(), sfx_stop_sound(), and snd_stop_tracking_env_sound_pos().
AuResult snd_load_ambient | ( | s32 | arg0 | ) |
AuResult snd_ambient_play | ( | s32 | arg0, |
s32 | arg1 ) |
Definition at line 276 of file 30450.c.
Referenced by snd_ambient_80055760(), and update_ambient_sounds().
AuResult snd_ambient_stop_quick | ( | s32 | arg0 | ) |
Definition at line 285 of file 30450.c.
Referenced by play_ambient_sounds(), snd_ambient_stop_all(), and update_ambient_sounds().
AuResult snd_ambient_stop_slow | ( | s32 | arg0, |
s32 | arg1 ) |
Definition at line 295 of file 30450.c.
Referenced by snd_ambient_stop_all(), and update_ambient_sounds().
AuResult snd_ambient_pause | ( | s32 | arg0, |
s32 | arg1 ) |
Definition at line 305 of file 30450.c.
Referenced by bgm_push_battle_song().
AuResult snd_ambient_resume | ( | s32 | arg0, |
s32 | arg1 ) |
Definition at line 315 of file 30450.c.
Referenced by bgm_pop_battle_song().
AuResult snd_ambient_is_stopped | ( | s32 | arg0 | ) |
Definition at line 325 of file 30450.c.
Referenced by update_ambient_sounds().
AuResult snd_ambient_mute | ( | s32 | arg0, |
s32 | arg1 ) |
AuResult snd_ambient_set_volume | ( | s32 | arg0, |
s32 | arg1, | ||
s32 | arg2 ) |
AuResult snd_ambient_disable | ( | s32 | arg0 | ) |
Definition at line 355 of file 30450.c.
Referenced by snd_ambient_play_only().
AuResult snd_ambient_enable | ( | s32 | arg0 | ) |
Definition at line 365 of file 30450.c.
Referenced by snd_ambient_play_only().
void snd_ambient_80055760 | ( | s32 | arg0 | ) |
Definition at line 376 of file 30450.c.
AuResult snd_ambient_stop_all | ( | s32 | arg0 | ) |
Definition at line 391 of file 30450.c.
AuResult snd_ambient_play_only | ( | s32 | arg0 | ) |
Definition at line 409 of file 30450.c.
Referenced by snd_ambient_80055760().
AuResult au_song_load | ( | s32 | songID, |
s32 | playerIndex ) |
Definition at line 436 of file 30450.c.
Referenced by bgm_update_music_settings(), and func_80055068().
AuResult au_song_start | ( | s32 | songName | ) |
Definition at line 449 of file 30450.c.
AuResult au_song_start_variation | ( | s32 | songName, |
s32 | variation ) |
Definition at line 466 of file 30450.c.
Referenced by bgm_update_music_settings(), and func_80055068().
AuResult au_song_stop | ( | s32 | songName | ) |
Definition at line 483 of file 30450.c.
Referenced by _bgm_set_song(), bgm_update_music_settings(), and func_8014A964().
AuResult au_song_is_playing | ( | s32 | songName | ) |
Definition at line 491 of file 30450.c.
Referenced by bgm_update_music_settings(), and func_8014AD40().
AuResult snd_set_song_variation_fade | ( | s32 | songName, |
s32 | variation, | ||
s32 | fadeInTime, | ||
s32 | startVolume, | ||
s32 | endVolume ) |
Definition at line 495 of file 30450.c.
Referenced by bgm_update_music_settings().
AuResult snd_set_song_fade | ( | s32 | songName, |
s32 | fadeInTime, | ||
s32 | startVolume, | ||
s32 | endVolume ) |
Definition at line 512 of file 30450.c.
AuResult snd_set_song_variation_fade_time | ( | s32 | songName, |
s32 | fadeTime, | ||
s32 | variation ) |
Definition at line 529 of file 30450.c.
Referenced by bgm_update_music_settings().
AuResult func_80055AF0 | ( | s32 | songName | ) |
Definition at line 540 of file 30450.c.
Referenced by bgm_update_music_settings().
AuResult func_80055B28 | ( | s32 | songName | ) |
Definition at line 551 of file 30450.c.
Referenced by bgm_update_music_settings().
AuResult func_80055B80 | ( | s32 | songName | ) |
Definition at line 568 of file 30450.c.
Referenced by _bgm_set_song().
AuResult func_80055BB8 | ( | s32 | songName, |
s32 | fadeTime ) |
Definition at line 579 of file 30450.c.
Referenced by bgm_update_music_settings().
AuResult func_80055BF0 | ( | s32 | songName | ) |
Definition at line 590 of file 30450.c.
AuResult func_80055C2C | ( | s32 | songName | ) |
Definition at line 601 of file 30450.c.
AuResult func_80055C64 | ( | s32 | songName | ) |
Definition at line 612 of file 30450.c.
AuResult func_80055C94 | ( | s32 | songName | ) |
Definition at line 620 of file 30450.c.
AuResult snd_set_song_variation | ( | s32 | songName, |
s32 | variation ) |
Definition at line 628 of file 30450.c.
Referenced by bgm_set_variation().
Definition at line 656 of file 30450.c.
AuResult snd_song_set_detune | ( | s32 | songName, |
s32 | arg1 ) |
Definition at line 670 of file 30450.c.
AuResult snd_song_set_track_volumes | ( | s32 | songName, |
MusicTrackVols | arg1 ) |
Definition at line 684 of file 30450.c.
Referenced by bgm_set_track_volumes().
AuResult snd_song_clear_track_volumes | ( | s32 | songName, |
MusicTrackVols | arg1 ) |
Definition at line 704 of file 30450.c.
Referenced by bgm_clear_track_volumes().
AuResult snd_song_set_track_vol_mute | ( | s32 | arg0, |
s32 | arg1 ) |
AuResult snd_song_set_track_vol_quiet | ( | s32 | arg0, |
s32 | arg1 ) |
AuResult snd_song_set_track_vol_full | ( | s32 | arg0, |
s32 | arg1 ) |
void bgm_set_proximity_mix_far | ( | s32 | songName, |
s32 | mix ) |
Definition at line 789 of file 30450.c.
Referenced by bgm_adjust_proximity().
void bgm_set_proximity_mix_near | ( | s32 | songName, |
s32 | mix ) |
Definition at line 793 of file 30450.c.
Referenced by bgm_adjust_proximity().
void bgm_set_proximity_mix_full | ( | s32 | songName, |
s32 | mix ) |
Definition at line 797 of file 30450.c.
Referenced by bgm_adjust_proximity().
void bgm_trigger_music_event | ( | s32 | arg0, |
s32 | arg1, | ||
s32 | arg2 ) |
Definition at line 812 of file 30450.c.
Referenced by au_BGMCmd_FD_EventTrigger().
Definition at line 821 of file 30450.c.
Referenced by au_engine_init(), and au_update_players_main().
Definition at line 839 of file 30450.c.
Referenced by filemenu_main_handle_input(), and state_step_startup().
Definition at line 844 of file 30450.c.
Referenced by filemenu_main_handle_input(), and state_step_startup().
void func_800561A4 | ( | s32 | arg0 | ) |
Definition at line 849 of file 30450.c.
Referenced by bgm_reset_sequence_players(), and bgm_update_volume().
void func_800561C4 | ( | s32 | arg0 | ) |
void func_800561E4 | ( | s32 | arg0 | ) |
Definition at line 299 of file sfx.c.
Referenced by load_map_by_IDs(), and sfx_clear_sounds().
Definition at line 304 of file sfx.c.
Referenced by load_engine_data(), and state_step_startup().
Definition at line 313 of file sfx.c.
Referenced by load_map_by_IDs(), state_step_battle(), state_step_end_battle(), state_step_pause(), and state_step_unpause().
Definition at line 334 of file sfx.c.
Referenced by step_game_loop().
void sfx_set_reverb_mode | ( | s32 | arg0 | ) |
Definition at line 352 of file sfx.c.
Referenced by load_map_by_IDs(), sfx_clear_sounds(), state_init_title_screen(), state_step_pause(), and state_step_unpause().
s32 sfx_get_reverb_mode | ( | void | ) |
Definition at line 357 of file sfx.c.
Referenced by state_step_pause().
Definition at line 361 of file sfx.c.
Referenced by load_map_by_IDs(), state_step_battle(), state_step_end_battle(), state_step_pause(), and step_game_loop().
Definition at line 392 of file sfx.c.
Referenced by sfx_play_sound_with_params().
Definition at line 431 of file sfx.c.
Referenced by SentinelAI_Descend().
void snd_stop_tracking_env_sound_pos | ( | s32 | soundID, |
s32 | keepPlaying ) |
Definition at line 447 of file sfx.c.
Referenced by func_802BB34C_E2DC7C(), and sfx_stop_sound().
Definition at line 458 of file sfx.c.
Referenced by _update_message(), msg_copy_to_print_buffer(), msg_play_speech_sound(), sfx_play_sound(), sfx_play_sound_at_position(), update(), and update_riding_physics().
void sfx_stop_sound | ( | s32 | soundID | ) |
Definition at line 507 of file sfx.c.
Referenced by action_update_spin(), free(), phys_update_action_state(), pre_battle(), pre_battle(), SentinelAI_LosePlayerInit(), set_action_state(), update(), and update_encounters_pre_battle().
void sfx_play_sound | ( | s32 | soundID | ) |
Definition at line 517 of file sfx.c.
Referenced by _use_partner_ability(), btl_main_menu_update(), btl_state_update_begin_player_turn(), btl_state_update_celebration(), btl_state_update_defeat(), btl_state_update_partner_menu(), btl_state_update_partner_move(), btl_state_update_player_menu(), btl_state_update_player_move(), btl_state_update_run_away(), btl_state_update_select_target(), btl_submenu_moves_update(), btl_update_ko_status(), btl_update_strats_menu(), calc_player_damage_enemy(), can_open_world_menu(), check_input_open_menus(), check_input_status_bar(), coin_counter_draw_content(), entity_BlueWarpPipe_enter_pipe_init(), entity_Chest_begin_opening(), entity_CymbalPlant_idle(), entity_HeartBlockContent__anim_heal(), entity_HiddenPanel_flip_over(), entity_Padlock_idle(), entity_SaveBlock_show_result_message(), entity_StarBoxLauncher_launch(), entity_WoodenCrate_idle(), filemenu_choose_name_handle_input(), filemenu_main_handle_input(), filemenu_yesno_handle_input(), func_800F16CC(), func_802BB34C_E2DC7C(), func_802BC3E4_E2ED14(), hud_element_update(), inflict_partner_ko(), partner_use_ability(), pause_badges_handle_input(), pause_handle_input(), pause_init(), pause_items_handle_input(), pause_map_handle_input(), pause_partners_handle_input(), pause_spirits_handle_input(), pause_stats_handle_input(), pause_tabs_handle_input(), pause_tutorial_input(), popup_menu_update(), remove_player_buffs(), should_cancel_open_world_menu(), state_step_title_screen(), step_entity_commandlist(), update(), update_encounters_neutral(), update_item_entity_pickup(), and update_status_bar().
void sfx_play_sound_at_player | ( | s32 | soundID, |
s32 | arg1 ) |
Definition at line 521 of file sfx.c.
Referenced by action_hammer_end_swing(), action_hammer_play_hit_fx(), action_update_hammer(), action_update_hit_lava(), action_update_jump(), action_update_land(), action_update_parasol(), action_update_peach_land(), action_update_sliding(), action_update_spin(), action_update_spin_jump(), action_update_tornado_jump(), action_update_use_munchlesia(), action_update_use_tweester(), appendGfx_pulse_stone_icon(), ispy_notification_update(), phys_player_land(), player_jump(), and try_player_footstep_sounds().
void sfx_play_sound_at_npc | ( | s32 | soundID, |
s32 | arg1, | ||
s32 | npcID ) |
Definition at line 527 of file sfx.c.
Referenced by update_riding_physics().
Definition at line 551 of file sfx.c.
Referenced by sfx_play_sound_at_position(), and sfx_update_env_sound_params().
void sfx_compute_spatialized_sound_params_ignore_depth | ( | f32 | x, |
f32 | y, | ||
f32 | z, | ||
s16 * | volume, | ||
s16 * | pan ) |
Definition at line 594 of file sfx.c.
Referenced by sfx_get_spatialized_sound_params().
void sfx_compute_spatialized_sound_params_with_depth | ( | f32 | x, |
f32 | y, | ||
f32 | z, | ||
s16 * | volume, | ||
s16 * | pan ) |
Definition at line 628 of file sfx.c.
Referenced by sfx_get_spatialized_sound_params().
void sfx_compute_spatialized_sound_params_full | ( | f32 | x, |
f32 | y, | ||
f32 | z, | ||
s16 * | volume, | ||
s16 * | pan, | ||
s32 | flags ) |
Definition at line 217 of file sfx.c.
Referenced by sfx_get_spatialized_sound_params().