11API_CALLABLE(N(MonitorMusicProximityTrigger)) {
23 trigger = script->functionTempPtr[0];
33 switch (script->functionTemp[1]) {
35 if (dist < trigger->innerDist) {
s32 bgm_adjust_proximity(s32 playerIndex, s32 arg1, s16 arg2)
s32 evt_get_variable(Evt *script, Bytecode var)
f32 dist2D(f32 ax, f32 ay, f32 bx, f32 by)
PlayerStatus * gPlayerStatusPtr