Paper Mario DX
Paper Mario (N64) modding
 
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SetPlayerSpriteSet2_MapInit.inc.c File Reference

Go to the source code of this file.

Functions

s32 N map_init (void)
 

Function Documentation

◆ map_init()

s32 N map_init ( void )

Definition at line 3 of file SetPlayerSpriteSet2_MapInit.inc.c.

3 {
5 return FALSE;
6}
@ PLAYER_SPRITES_COMBINED_EPILOGUE
Definition enums.h:6348
GameStatus * gGameStatusPtr
Definition main_loop.c:32