66 f32 reboundSpeed = 0.0f;
67 f32 lateralSpeed = 0.0f;
72 f32 hitX, hitY, hitZ, hitDepth;
74 for (i = 0; i < 24; i++) {
94 if (data->
alpha == 0) {
147 if (data->
alpha <= 0) {
169 x_inv = -entity->
pos.
x;
170 y_inv = -entity->
pos.
y;
171 z_inv = -entity->
pos.
z;
173 for (i = 0; i < 24; i++) {
174 if (data->
alpha == 255) {
175 gDPSetRenderMode(gfxPos++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
176 gDPSetCombineMode(gfxPos++, G_CC_MODULATEIA, G_CC_MODULATEIA);
179 gDPSetPrimColor(gfxPos++, 0, 0, 0, 0, 0, data->
alpha);
186 guMtxCatF(mtxRotY, mtxTransInv, mtxTransInv);
193 gSPDisplayList(gfxPos++, fragmentDlist);
194 gSPPopMatrix(gfxPos++, G_MTX_MODELVIEW);