= {
.maxHP = 99,
.partsData = N(ActorParts),
.initScript = &N(EVS_Init),
.statusTable = N(StatusTable),
.escapeChance = 0,
.airLiftChance = 0,
.hurricaneChance = 0,
.spookChance = 0,
.upAndAwayChance = 0,
.spinSmashReq = 4,
.powerBounceChance = 80,
.coinReward = 0,
.size = { 38, 38 },
.healthBarOffset = { 0, 0 },
.statusIconOffset = { -10, 30 },
.statusTextOffset = { 10, 30 },
}
@ ACTOR_FLAG_FLYING
Quake Hammer can't hit.
671 {
675 .maxHP = 99,
677 .partsData = N(ActorParts),
678 .initScript = &N(EVS_Init),
679 .statusTable = N(StatusTable),
680 .escapeChance = 0,
681 .airLiftChance = 0,
682 .hurricaneChance = 0,
683 .spookChance = 0,
684 .upAndAwayChance = 0,
685 .spinSmashReq = 4,
686 .powerBounceChance = 80,
687 .coinReward = 0,
688 .size = { 38, 38 },
689 .healthBarOffset = { 0, 0 },
690 .statusIconOffset = { -10, 30 },
691 .statusTextOffset = { 10, 30 },
692};