7#define ui_battle_menu_unused_disabled_png ui_battle_menu_unused_png
12#define ui_battle_menu_flee_disabled_png ui_battle_menu_flee_png
17#define ui_battle_menu_defend_disabled_png ui_battle_menu_defend_png
22#define ui_battle_menu_strategies_disabled_png ui_battle_menu_strategies_png
27#define ui_battle_menu_nothing_disabled_png ui_battle_menu_nothing_png
32#define ui_battle_menu_pouch_disabled_png ui_battle_menu_pouch_png
BSS s32 PopupMenu_SelectedIndex
HudScript HES_AimShimmerH
HudScript HES_TimingCharge3
HudScript HES_AimShimmerD
HudScript HES_MashBButton1
HudScript HES_MenuDefendDisabled
HudScript HES_TimingReady
HudScript HES_AimShimmerE
HudScript HES_CUpButtonHeld
HudScript HES_CDownButtonHeld
HudScript HES_SwapArrowRight
HudScript HES_ProjectorBeam
HudScript HES_TimingBlink
HudScript HES_TimingCharge4b
HudScript HES_CLeftButtonHeld
HudScript HES_MenuStrategiesDisabled
HudScript HES_SwapArrowLeft
HudScript HES_MashCRightButton2
HudScript HES_ProjectorReel
HudScript HES_TimingBar3Chances
HudScript HES_MashCDownButton1
HudScript HES_MenuDoNothing
HudScript HES_TimingCharge4a
HudScript HES_CDownButton
HudScript HES_TimingCharge4c
HudScript HES_MenuStrategies
HudScript HES_MashCLeftButton
HudScript HES_BButtonHeld
HudScript HES_MashCRightButton1
HudScript HES_MashCDownButton2
HudScript HES_SwapBackground
HudScript HES_ProjectorSpot
HudScript HES_CRightButton
HudScript HES_AimShimmerG
HudScript HES_MenuPouchDisabled
HudScript HES_CRightButtonHeld
HudScript HES_TimingGaugeResult
HudScript HES_YellowArrow
HudScript HES_FillGaugeResult
HudScript HES_AimShimmerF
HudScript HES_AimShimmerA
HudScript HES_AimShimmerB
HudScript HES_AimShimmerC
HudScript HES_TimingCharge2
HudScript HES_MashBButton2
HudScript HES_MenuFleeDisabled
HudScript HES_CLeftButton
HudScript HES_TimingCharge1
HudScript HES_PressBButton
HudScript HES_RunningAway
HudScript HES_MashCUpButton
HudScript HES_MenuDoNothingDisabled
HudScript HES_PressCDownButton
HudScript HES_TimingBar1Chance
PAL_BIN ui_battle_solid_star_pal[]
IMG_BIN ui_battle_menu_spirits_png[]
PAL_BIN ui_battle_menu_spirits_pal[]
IMG_BIN ui_battle_solid_star_png[]
#define hs_SetTileSize(size)
#define hs_SetRGBA(time, image)
#define hs_SetCustomSize(arg0, arg1)
@ HUD_ELEMENT_FLAG_200000
#define HES_TEMPLATE_CI_CUSTOM_SIZE(name, sizeX, sizeY)
Basic HudScript used for static CI images, setting size with hs_SetCustomSize.
#define hs_SetCI(time, name)
#define HES_TEMPLATE_CI_ENUM_SIZE(name, sizeX, sizeY)
Basic HudScript used for static CI images, setting size with hs_SetTileSize.
#define hs_SetScale(scale)
#define hs_ClearFlags(arg0)
#define hs_SetTexelOffset(x, y)
#define hs_SetFlags(arg0)
#define INCLUDE_PAL(FILENAME, SYMBOLNAME)
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)