Paper Mario DX
Paper Mario (N64) modding
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Here is a list of all macros with links to the files they belong to:
- d -
DANGER_THRESHOLD :
battle.h
DARK_TROOPA_ANIMS :
DarkTroopa.h
DARK_TROOPA_DROPS :
DarkTroopa.h
debugf :
backtrace.c
DebugPrintVar :
macros.h
DEG_TO_BINANG :
macros.h
DEG_TO_RAD :
macros.h
DELETE_FILE_DELETE_X :
filemenu_yesno.c
DELETE_FILE_FILE_X :
filemenu_yesno.c
DELETE_FILE_NUMBER_X :
filemenu_yesno.c
DELETE_FILE_QMARK_X :
filemenu_yesno.c
DELETE_OFFSET_X :
filemenu_main.c
DEPTH_DZ_MASK :
model.c
DEPTH_DZ_SHIFT :
model.c
DEPTH_EXPONENT_MASK :
model.c
DEPTH_EXPONENT_SHIFT :
model.c
DEPTH_MANTISSA_MASK :
model.c
DEPTH_MANTISSA_SHIFT :
model.c
DIARY_PAGE_X :
8a860_len_3f30.c
DIGIT_WIDTH :
16C8E0.c
DISGUISED_MOUSTAFA_ANIMS :
Mouser.h
DISPLAYCONTEXT_GFX_COUNT :
common_structs.h
Div :
macros.h
DivF :
macros.h
DMA_COPY_SEGMENT :
macros.h
DMG_STATUS_ALWAYS :
macros.h
DMG_STATUS_IGNORE_RES :
macros.h
DMG_STATUS_KEY :
macros.h
draw_box :
effect_shims.h
draw_msg :
effect_shims.h
draw_prev_frame_buffer_at_screen_pos :
effect_shims.h
DROPLET_MODEL :
tik_01.inc.c
,
tik_02.inc.c
,
tik_03.inc.c
,
DripVolumes.inc.c
DRY_BONES_ANIMS :
DryBones.h
DRY_BONES_BONE_HITBOX :
DryBones.h
DRY_BONES_DROPS :
DryBones.h
DRYITE_BLUE_ANIMS :
Dryite.h
DRYITE_BROWN_ANIMS :
Dryite.h
DRYITE_GREEN_ANIMS :
Dryite.h
DRYITE_YELLOW_ANIMS :
Dryite.h
DT :
macros.h
DUPLIGHOST_ANIMS :
Duplighost.h
DUPLIGHOST_DROPS :
Duplighost.h
DX_DEBUG_MENU :
config.h
DX_MOD_NAME :
config.h
DX_MOD_VER_MAJOR :
config.h
DX_MOD_VER_MINOR :
config.h
DX_MOD_VER_PATCH :
config.h
DX_PAUSE_LAG_FIX :
config.h
DX_QUICK_LAUNCH :
config.h
DX_SKIP_DEMO :
config.h
DX_SKIP_LOGOS :
config.h
DX_SKIP_STORY :
config.h
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