Go to the source code of this file.
Macros | |
| #define | STICK_DEADZONE_THRESHOLD 4 |
| #define | STICK_BUTTON_THRESHOLD 32 |
| #define | STICK_RELEASE_THRESHOLD 16 |
Enumerations | |
| enum | { DIR_OUTWARD = 0 , DIR_INWARD = 1 } |
Functions | |
| void | reset_input_state (void) |
| void | clear_input (void) |
| void | update_input (void) |
Variables | |
| OSContPad | ContPadData |
| BSS s16 | StickExtremeX |
| BSS s16 | StickExtremeY |
| BSS s16 | StickRetriggerStateX |
| BSS s16 | StickRetriggerStateY |
| #define STICK_DEADZONE_THRESHOLD 4 |
Definition at line 10 of file input.c.
Referenced by update_input().
| #define STICK_BUTTON_THRESHOLD 32 |
Definition at line 11 of file input.c.
Referenced by update_input().
| #define STICK_RELEASE_THRESHOLD 16 |
Definition at line 12 of file input.c.
Referenced by update_input().
Definition at line 45 of file input.c.
Referenced by load_engine_data().
Definition at line 53 of file input.c.
Referenced by step_game_loop().
| OSContPad ContPadData |
Definition at line 4 of file input.c.
Referenced by update_input().
Definition at line 5 of file input.c.
Referenced by clear_input(), and update_input().
Definition at line 6 of file input.c.
Referenced by clear_input(), and update_input().
Definition at line 7 of file input.c.
Referenced by clear_input(), and update_input().
Definition at line 8 of file input.c.
Referenced by clear_input(), and update_input().