4#define NAMESPACE A(isk_02c)
20s32 N(ForegroundModels)[] = {
29 .shape =
"isk_bt02_shape",
30 .hit =
"isk_bt02_hit",
31 .preBattle = &N(EVS_PreBattle),
32 .postBattle = &N(EVS_PostBattle),
33 .foregroundModelList = N(ForegroundModels),
ApiStatus SetSpriteShading(Evt *script, b32 isInitialCall)
ApiStatus EnableModel(Evt *script, b32 isInitialCall)
Enables or disables the given model.
ApiStatus SetCamBGColor(Evt *script, b32 isInitialCall)
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.
#define STAGE_MODEL_LIST_END