5#define NAMESPACE A(isk_04)
10API_CALLABLE(N(CreateTorchFX)) {
11 fx_flame(
FX_FLAME_RED, -133.0f, 72.0f, -143.0f, 0.3f, &N(TorchFlameL));
12 fx_flame(
FX_FLAME_RED, 129.0f, 72.0f, -143.0f, 0.3f, &N(TorchFlameR));
16API_CALLABLE(N(DeleteTorchFX)) {
25 Call(N(CreateTorchFX))
31 Call(N(DeleteTorchFX))
36s32 N(ForegroundModels)[] = {
44 .shape =
"isk_bt04_shape",
45 .hit =
"isk_bt04_hit",
46 .preBattle = &N(EVS_PreBattle),
47 .postBattle = &N(EVS_PostBattle),
48 .foregroundModelList = N(ForegroundModels),
ApiStatus SetSpriteShading(Evt *script, b32 isInitialCall)
ApiStatus SetCamBGColor(Evt *script, b32 isInitialCall)
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.
#define STAGE_MODEL_LIST_END