4#define NAMESPACE A(kmr_06)
8API_CALLABLE(N(SetupFog)) {
20 Exec(N(EVS_AnimateCloud))
23 Exec(N(EVS_AnimateCloud))
33s32 N(ForegroundModels)[] = {
42 .shape =
"kmr_bt06_shape",
43 .hit =
"kmr_bt06_hit",
45 .preBattle = &N(EVS_PreBattle),
46 .postBattle = &N(EVS_PostBattle),
47 .foregroundModelList = N(ForegroundModels),
void set_world_fog_color(s32 r, s32 g, s32 b, s32 a)
void enable_world_fog(void)
void set_world_fog_dist(s32 start, s32 end)
ApiStatus SetSpriteShading(Evt *script, b32 isInitialCall)
#define Set(VAR, INT_VALUE)
Sets the given variable to a given value casted to an integer.
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Exec(EVT_SOURCE)
Launches a new thread.
#define Return
Kills the current EVT thread.
#define STAGE_MODEL_LIST_END