4#define NAMESPACE A(kpa_01) 
   51    .shape = 
"kpa_bt01_shape",
 
   52    .hit = 
"kpa_bt01_hit",
 
 
BSS s32 PopupMenu_SelectedIndex
 
ApiStatus SetGroupVisibility(Evt *script, b32 isInitialCall)
Enables or disables the given group.
 
ApiStatus SetSpriteShading(Evt *script, b32 isInitialCall)
 
ApiStatus SetTexPanOffset(Evt *script, b32 isInitialCall)
Sets offsets for texture panners.
 
ApiStatus SetCamBGColor(Evt *script, b32 isInitialCall)
 
ApiStatus SetTexPanner(Evt *script, b32 isInitialCall)
Sets a model's pannerID and sets the texture pan flag.
 
#define Set(VAR, INT_VALUE)
Sets the given variable to a given value casted to an integer.
 
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
 
#define Add(VAR, INT_VALUE)
 
#define EndLoop
Marks the end of a loop.
 
#define Thread
Marks the start of a thread block.
 
#define EndThread
Marks the end of a thread block.
 
#define Wait(NUM_FRAMES)
Blocks for the given number of frames.
 
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
 
#define Loop(TIMES)
Marks the beginning of a loop.
 
#define Exec(EVT_SOURCE)
Launches a new thread.
 
#define Return
Kills the current EVT thread.
 
#define STAGE_MODEL_LIST_END