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◆ quizmo_answer_main()
EffectInstance * quizmo_answer_main |
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s32 | arg0, |
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f32 | arg1, |
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f32 | arg2, |
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f32 | arg3 ) |
Definition at line 7 of file quizmo_answer.c.
7 {
10
17
20
23
24 if (arg0 == 0) {
26 gDPSetPrimColor(
gMainGfxPos++, 0, 0, 255, 64, 64, 230);
27 } else {
29 gDPSetPrimColor(
gMainGfxPos++, 0, 0, 80, 80, 255, 230);
30 }
31
32 gDPSetScissor(
gMainGfxPos++, G_SC_NON_INTERLACE, 0, 0, 320, 240);
33 gSPTextureRectangle(
gMainGfxPos++, 512, 304, 768, 560, G_TX_RENDERTILE, 0, 1024, 1024, 1024);
36
38 return NULL;
39}
#define create_effect_instance
struct EffectGraphics * graphics
#define VIRTUAL_TO_PHYSICAL(addr)
void(* renderUI)(EffectInstance *effectInst)
void(* init)(EffectInstance *effectInst)
void(* update)(EffectInstance *effectInst)
void(* renderWorld)(EffectInstance *effectInst)
◆ D_09000400_3A2840
◆ D_090004A8_3A28E8