Go to the source code of this file.
Functions | |
| void | poll_rumble (void) |
| void | start_rumble (s32 freq, s32 nframes) |
| void | update_max_rumble_duration (void) |
| void | reset_max_rumble_duration (void) |
Variables | |
| u16 | rumbleMaxDuration = 0 |
| s32 | rumbleButtons = 0 |
Definition at line 10 of file rumble.c.
Referenced by load_engine_data().
| void start_rumble | ( | s32 | freq, |
| s32 | nframes ) |
Definition at line 15 of file rumble.c.
Referenced by action_hammer_play_hit_fx(), action_update_hit_lava(), action_update_spin_jump(), action_update_tornado_jump(), and entity_CymbalPlant_idle().
Definition at line 34 of file rumble.c.
Referenced by step_game_loop().
Definition at line 45 of file rumble.c.
Referenced by load_map_by_IDs(), and update_max_rumble_duration().
| u16 rumbleMaxDuration = 0 |
Definition at line 7 of file rumble.c.
Referenced by reset_max_rumble_duration(), start_rumble(), and update_max_rumble_duration().
| s32 rumbleButtons = 0 |
Definition at line 8 of file rumble.c.
Referenced by update_max_rumble_duration().