11 .alertRadius = 100.0f,
12 .playerSearchInterval = 10,
15 .chaseUpdateInterval = 20,
16 .chaseRadius = 150.0f,
BSS s32 PopupMenu_SelectedIndex
ApiStatus EnableNpcShadow(Evt *script, b32 isInitialCall)
ApiStatus SetSelfVar(Evt *script, b32 isInitialCall)
#define Ref(sym)
Address/pointer constant.
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.
#define ANIM_LIST_END
Terminates an extraAnimationList.