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Variables | |
PlayerCelebrationAnimOptions | bPlayerCelebrations |
u32 | bMarioIdleAnims [] |
s32 | bMarioDefendAnims [] |
s32 | bMarioHideAnims [] |
s32 | bPeachIdleAnims [] |
s32 | bMarioDefenseTable [] |
s32 | bPlayerStatusTable [] |
ActorBlueprint | bPlayerActorBlueprint |
ActorPartBlueprint | bMarioParts [] |
Vec3s | StandardActorHomePositions [] |
s32 * | D_8028358C [] |
PlayerCelebrationAnimOptions bPlayerCelebrations |
Definition at line 5 of file actors.c.
u32 bMarioIdleAnims[] |
Definition at line 53 of file actors.c.
Referenced by btl_set_player_idle_anims(), and load_player_actor().
s32 bMarioDefendAnims[] |
Definition at line 76 of file actors.c.
s32 bMarioHideAnims[] |
Definition at line 99 of file actors.c.
s32 bPeachIdleAnims[] |
Definition at line 122 of file actors.c.
Referenced by btl_set_player_idle_anims(), and load_player_actor().
s32 bMarioDefenseTable[] |
Definition at line 128 of file actors.c.
Referenced by load_player_actor().
s32 bPlayerStatusTable[] |
Definition at line 133 of file actors.c.
Referenced by load_player_actor().
ActorBlueprint bPlayerActorBlueprint |
Definition at line 158 of file actors.c.
Referenced by load_player_actor().
ActorPartBlueprint bMarioParts[] |
Definition at line 177 of file actors.c.
Referenced by load_player_actor().
Vec3s StandardActorHomePositions[] |
Definition at line 188 of file actors.c.
Referenced by create_actor().