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| CelebrationAnimOptions bPlayerCelebrations |
Definition at line 5 of file actors.c.
| u32 bMarioIdleAnims[] |
Definition at line 30 of file actors.c.
Referenced by btl_set_player_idle_anims(), and load_player_actor().
| s32 bMarioDefendAnims[] |
| s32 bMarioHideAnims[] |
| s32 bPeachIdleAnims[] |
Definition at line 99 of file actors.c.
Referenced by btl_set_player_idle_anims(), and load_player_actor().
| s32 bMarioDefenseTable[] |
Definition at line 105 of file actors.c.
Referenced by load_player_actor().
| s32 bPlayerStatusTable[] |
Definition at line 110 of file actors.c.
Referenced by load_player_actor().
| ActorBlueprint bPlayerActorBlueprint |
Definition at line 135 of file actors.c.
Referenced by load_player_actor().
| ActorPartBlueprint bMarioParts[] |
Definition at line 154 of file actors.c.
Referenced by load_player_actor().
| Vec3s StandardActorHomePositions[] |
Definition at line 165 of file actors.c.
Referenced by create_actor().