23 camera->params.basic.dist = 100;
24 camera->params.basic.pitch = 0;
25 camera->params.basic.yaw = 0;
26 camera->params.basic.fovScale = 100;
39 if (!
camera->params.basic.skipRecalc) {
47 camera->vfov = (10000 /
camera->params.basic.fovScale) / 4;