6 if (
camera->unusedLeadDir == 0) {
7 if (
camera->unusedLeadCounter <= 0) {
8 camera->unusedLeadAmt = 35.0f;
10 camera->unusedLeadCounter--;
13 camera->unusedLeadCounter = 15;
18 if (
camera->unusedLeadDir == 1) {
19 if (
camera->unusedLeadCounter <= 0) {
20 camera->unusedLeadAmt = -35.0f;
22 camera->unusedLeadCounter--;
25 camera->unusedLeadCounter = 15;
70 camera->curBoomPitch = 18.0f;
71 camera->curBoomLength = 690.0f;
72 camera->targetOffsetY = 47.0f;
76 camera->unusedLeadAmt = 0.0f;
77 camera->unusedLeadCounter = 0;
BSS s32 PopupMenu_SelectedIndex
void update_camera_unused_leading(Camera *camera)
void update_unused_lead_amt(Camera *camera)
void interp_lookat_pos(Camera *camera, f32 interpAmtXZ, f32 maxDeltaXZ, s16 lockPosY)
@ CAMERA_MOVE_IGNORE_PLAYER_Y
f32 get_clamped_angle_diff(f32, f32)
PlayerStatus gPlayerStatus