Paper Mario DX
Paper Mario (N64) modding
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Here is a list of all functions with links to the files they belong to:
- w -
_wrap_trig_lookup_value() :
43F0.c
WaitForCam() :
common.h
WaitForPlayerInputEnabled() :
common.h
WaitForPlayerMoveToComplete() :
common.h
WaitForPlayerTouchingFloor() :
common.h
walking_dust_appendGfx() :
walking_dust.c
walking_dust_init() :
walking_dust.c
walking_dust_main() :
walking_dust.c
walking_dust_render() :
walking_dust.c
walking_dust_update() :
walking_dust.c
water_block_appendGfx() :
water_block.c
water_block_init() :
water_block.c
water_block_main() :
water_block.c
water_block_render() :
water_block.c
water_block_update() :
water_block.c
water_fountain_appendGfx() :
water_fountain.c
water_fountain_init() :
water_fountain.c
water_fountain_main() :
water_fountain.c
water_fountain_render() :
water_fountain.c
water_fountain_update() :
water_fountain.c
water_splash_appendGfx() :
water_splash.c
water_splash_init() :
water_splash.c
water_splash_main() :
water_splash.c
water_splash_render() :
water_splash.c
water_splash_update() :
water_splash.c
waterfall_appendGfx() :
waterfall.c
waterfall_init() :
waterfall.c
waterfall_main() :
waterfall.c
waterfall_render() :
waterfall.c
waterfall_update() :
waterfall.c
whirlwind_appendGfx() :
whirlwind.c
whirlwind_init() :
whirlwind.c
whirlwind_main() :
whirlwind.c
whirlwind_render() :
whirlwind.c
whirlwind_update() :
whirlwind.c
windy_leaves_appendGfx() :
windy_leaves.c
windy_leaves_init() :
windy_leaves.c
windy_leaves_main() :
windy_leaves.c
windy_leaves_render() :
windy_leaves.c
windy_leaves_update() :
windy_leaves.c
worker_delegate_do_nothing() :
worker.c
worker_render_piranha_vines() :
part2.inc.c
worker_render_screen_blur() :
dizzy_dial.c
world_bombette_can_open_menus() :
bombette.h
world_bombette_can_use_ability() :
bombette.h
world_bombette_init() :
bombette.h
world_bombette_pre_battle() :
bombette.h
world_bombette_test_first_strike() :
bombette.h
world_bow_init() :
bow.h
world_bow_pre_battle() :
bow.h
world_goombaria_init() :
goombaria.h
world_goombario_can_open_menus() :
goombario.h
world_goombario_init() :
goombario.h
world_goombario_pre_battle() :
goombario.h
world_goompa_init() :
goompa.h
world_kooper_init() :
kooper.h
world_kooper_post_battle() :
kooper.h
world_kooper_pre_battle() :
kooper.h
world_kooper_test_first_strike() :
kooper.h
world_lakilester_can_dismount() :
lakilester.h
world_lakilester_init() :
lakilester.h
world_lakilester_post_battle() :
lakilester.h
world_lakilester_pre_battle() :
lakilester.h
world_lakilester_sync_player_position() :
lakilester.h
world_parakarry_init() :
parakarry.h
world_parakarry_post_battle() :
parakarry.h
world_parakarry_pre_battle() :
parakarry.h
world_partner_can_open_menus_default() :
partners.c
world_sushie_init() :
sushie.h
world_sushie_post_battle() :
sushie.h
world_sushie_pre_battle() :
sushie.h
world_sushie_sync_player_position() :
sushie.h
world_twink_init() :
twink.h
world_watt_init() :
watt.h
world_watt_post_battle() :
watt.h
world_watt_pre_battle() :
watt.h
world_watt_sync_held_position() :
watt.h
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