314 {
315 .flags = 0,
316 .type = ACTOR_TYPE_BOMBETTE,
317 .level = ACTOR_LEVEL_BOMBETTE,
318 .maxHP = 99,
320 .partsData = N(ActorParts),
321 .initScript = &N(EVS_Init),
322 .statusTable = N(StatusTable),
323 .escapeChance = 0,
324 .airLiftChance = 0,
325 .hurricaneChance = 0,
326 .spookChance = 0,
327 .upAndAwayChance = 0,
328 .spinSmashReq = 4,
329 .powerBounceChance = 80,
330 .coinReward = 0,
331 .size = { 30, 28 },
332 .healthBarOffset = { 0, 0 },
333 .statusIconOffset = { -10, 20 },
334 .statusTextOffset = { 10, 20 },
335};