112 s32 type = data->
type;
145 for (i = 0; i < 4; i++) {
BSS s32 PopupMenu_SelectedIndex
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
EffectInstanceDataPtr data
struct GotItemOutlineFXData * gotItemOutline
#define ASSERT(condition)
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
void got_item_outline_appendGfx(void *effect)
void got_item_outline_main(s32 type, f32 posX, f32 posY, f32 posZ, f32 arg4, EffectInstance **outEffect)
void got_item_outline_render(EffectInstance *effect)
void got_item_outline_init(EffectInstance *effect)
void got_item_outline_update(EffectInstance *effect)
IMG_BIN D_09000000_345B40[][0x1000]
IMG_BIN D_09004000_349B40[][0x1000]
#define VIRTUAL_TO_PHYSICAL(addr)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext