Definition at line 1507 of file common_structs.h.
#include "common_structs.h"
Data Fields | |
s32 | renderMode |
s32 | dist |
void * | appendGfxArg |
void(* | appendGfx )(void *) |
s32 RenderTask::renderMode |
Definition at line 1508 of file common_structs.h.
Referenced by aura_render(), balloon_render(), big_smoke_puff_render(), big_snowflakes_render(), blast_render(), bombette_breaking_render(), breaking_junk_render(), btl_render_actors(), bulb_glow_render(), butterflies_render(), chapter_change_render(), chomp_drop_render(), cloud_puff_render(), cloud_trail_render(), cold_breath_render(), confetti_render(), damage_stars_render(), debuff_render(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_item_entities(), drop_leaves_render(), dust_render(), effect_3D_render(), effect_46_render(), effect_63_render(), effect_65_render(), effect_75_render(), effect_86_render(), embers_render(), emote_render(), ending_decals_render(), energy_in_out_render(), energy_orb_wave_render(), energy_shockwave_render(), execute_render_tasks(), explosion_render(), falling_leaves_render(), fire_breath_render(), fire_flower_render(), firework_rocket_render(), flame_render(), flashing_box_shockwave_render(), floating_cloud_puff_render(), floating_flower_render(), floating_rock_render(), flower_splash_render(), flower_trail_render(), footprint_render(), fright_jar_render(), gather_energy_pink_render(), gather_magic_render(), got_item_outline_render(), green_impact_render(), hieroglyphs_render(), huff_puff_breath_render(), ice_pillar_render(), ice_shard_render(), landing_dust_render(), lens_flare_render(), light_rays_render(), lightning_bolt_render(), lightning_render(), lil_oink_render(), merlin_house_stars_render(), misc_particles_render(), motion_blur_flame_render(), moving_cloud_render(), music_note_render(), peach_star_beam_render(), pink_sparkles_render(), purple_ring_render(), queue_render_task(), quizmo_assistant_render(), quizmo_audience_render(), quizmo_stage_render(), radial_shimmer_render(), radiating_energy_orb_render(), red_impact_render(), render_animated_model(), render_animated_model_with_vertices(), render_models(), render_npcs(), render_player_model(), ring_blast_render(), rising_bubble_render(), shape_spell_render(), shattering_stones_render(), shimmer_burst_render(), shimmer_wave_render(), shiny_flare_render(), shockwave_render(), sleep_bubble_render(), small_gold_sparkle_render(), smoke_burst_render(), smoke_impact_render(), smoke_ring_render(), snaking_static_render(), snowfall_render(), snowflake_render(), snowman_doll_render(), something_rotating_render(), sparkles_render(), spiky_white_aura_render(), spirit_card_render(), squirt_render(), star_outline_render(), star_render(), star_spirits_energy_render(), stars_burst_render(), stars_shimmer_render(), stars_spread_render(), static_status_render(), steam_burst_render(), stop_watch_render(), sun_render(), sweat_render(), throw_spiny_render(), thunderbolt_ring_render(), tubba_heart_attack_render(), underwater_render(), walking_dust_render(), water_block_render(), water_fountain_render(), water_splash_render(), waterfall_render(), whirlwind_render(), windy_leaves_render(), and worker_render_piranha_vines().
s32 RenderTask::dist |
Definition at line 1509 of file common_structs.h.
Referenced by aura_render(), balloon_render(), big_smoke_puff_render(), big_snowflakes_render(), blast_render(), bombette_breaking_render(), breaking_junk_render(), btl_render_actors(), bulb_glow_render(), butterflies_render(), chapter_change_render(), chomp_drop_render(), cloud_puff_render(), cloud_trail_render(), cold_breath_render(), confetti_render(), damage_stars_render(), debuff_render(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_item_entities(), drop_leaves_render(), dust_render(), effect_3D_render(), effect_46_render(), effect_63_render(), effect_65_render(), effect_75_render(), effect_86_render(), embers_render(), emote_render(), ending_decals_render(), energy_in_out_render(), energy_orb_wave_render(), energy_shockwave_render(), explosion_render(), falling_leaves_render(), fire_breath_render(), fire_flower_render(), firework_rocket_render(), flame_render(), flashing_box_shockwave_render(), floating_cloud_puff_render(), floating_flower_render(), floating_rock_render(), flower_splash_render(), flower_trail_render(), footprint_render(), fright_jar_render(), gather_energy_pink_render(), gather_magic_render(), got_item_outline_render(), green_impact_render(), hieroglyphs_render(), huff_puff_breath_render(), ice_pillar_render(), ice_shard_render(), landing_dust_render(), lens_flare_render(), light_rays_render(), lightning_bolt_render(), lightning_render(), lil_oink_render(), merlin_house_stars_render(), misc_particles_render(), motion_blur_flame_render(), moving_cloud_render(), music_note_render(), peach_star_beam_render(), pink_sparkles_render(), purple_ring_render(), queue_render_task(), quizmo_assistant_render(), quizmo_audience_render(), quizmo_stage_render(), radial_shimmer_render(), radiating_energy_orb_render(), red_impact_render(), render_animated_model(), render_animated_model_with_vertices(), render_models(), render_npcs(), render_player_model(), ring_blast_render(), rising_bubble_render(), shape_spell_render(), shattering_stones_render(), shimmer_burst_render(), shimmer_wave_render(), shiny_flare_render(), shockwave_render(), sleep_bubble_render(), small_gold_sparkle_render(), smoke_burst_render(), smoke_impact_render(), smoke_ring_render(), snaking_static_render(), snowfall_render(), snowflake_render(), snowman_doll_render(), something_rotating_render(), sparkles_render(), spiky_white_aura_render(), spirit_card_render(), squirt_render(), star_outline_render(), star_render(), star_spirits_energy_render(), stars_burst_render(), stars_shimmer_render(), stars_spread_render(), static_status_render(), steam_burst_render(), stop_watch_render(), sun_render(), sweat_render(), throw_spiny_render(), thunderbolt_ring_render(), tubba_heart_attack_render(), underwater_render(), walking_dust_render(), water_block_render(), water_fountain_render(), water_splash_render(), waterfall_render(), whirlwind_render(), windy_leaves_render(), and worker_render_piranha_vines().
void* RenderTask::appendGfxArg |
Definition at line 1510 of file common_structs.h.
Referenced by aura_render(), balloon_render(), big_smoke_puff_render(), big_snowflakes_render(), blast_render(), bombette_breaking_render(), breaking_junk_render(), btl_render_actors(), bulb_glow_render(), butterflies_render(), chapter_change_render(), chomp_drop_render(), cloud_puff_render(), cloud_trail_render(), cold_breath_render(), confetti_render(), damage_stars_render(), debuff_render(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_item_entities(), drop_leaves_render(), dust_render(), effect_3D_render(), effect_46_render(), effect_63_render(), effect_65_render(), effect_75_render(), effect_86_render(), embers_render(), emote_render(), ending_decals_render(), energy_in_out_render(), energy_orb_wave_render(), energy_shockwave_render(), execute_render_tasks(), explosion_render(), falling_leaves_render(), fire_breath_render(), fire_flower_render(), firework_rocket_render(), flame_render(), flashing_box_shockwave_render(), floating_cloud_puff_render(), floating_flower_render(), floating_rock_render(), flower_splash_render(), flower_trail_render(), footprint_render(), fright_jar_render(), gather_energy_pink_render(), gather_magic_render(), got_item_outline_render(), green_impact_render(), hieroglyphs_render(), huff_puff_breath_render(), ice_pillar_render(), ice_shard_render(), landing_dust_render(), lens_flare_render(), light_rays_render(), lightning_bolt_render(), lightning_render(), lil_oink_render(), merlin_house_stars_render(), misc_particles_render(), motion_blur_flame_render(), moving_cloud_render(), music_note_render(), peach_star_beam_render(), pink_sparkles_render(), purple_ring_render(), queue_render_task(), quizmo_assistant_render(), quizmo_audience_render(), quizmo_stage_render(), radial_shimmer_render(), radiating_energy_orb_render(), red_impact_render(), render_animated_model(), render_animated_model_with_vertices(), render_models(), render_npcs(), render_player_model(), ring_blast_render(), rising_bubble_render(), shape_spell_render(), shattering_stones_render(), shimmer_burst_render(), shimmer_wave_render(), shiny_flare_render(), shockwave_render(), sleep_bubble_render(), small_gold_sparkle_render(), smoke_burst_render(), smoke_impact_render(), smoke_ring_render(), snaking_static_render(), snowfall_render(), snowflake_render(), snowman_doll_render(), something_rotating_render(), sparkles_render(), spiky_white_aura_render(), spirit_card_render(), squirt_render(), star_outline_render(), star_render(), star_spirits_energy_render(), stars_burst_render(), stars_shimmer_render(), stars_spread_render(), static_status_render(), steam_burst_render(), stop_watch_render(), sun_render(), sweat_render(), throw_spiny_render(), thunderbolt_ring_render(), tubba_heart_attack_render(), underwater_render(), walking_dust_render(), water_block_render(), water_fountain_render(), water_splash_render(), waterfall_render(), whirlwind_render(), windy_leaves_render(), and worker_render_piranha_vines().
Definition at line 1511 of file common_structs.h.
Referenced by aura_render(), balloon_render(), big_smoke_puff_render(), big_snowflakes_render(), blast_render(), bombette_breaking_render(), breaking_junk_render(), btl_render_actors(), bulb_glow_render(), butterflies_render(), chapter_change_render(), chomp_drop_render(), cloud_puff_render(), cloud_trail_render(), cold_breath_render(), confetti_render(), damage_stars_render(), debuff_render(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_item_entities(), drop_leaves_render(), dust_render(), effect_3D_render(), effect_46_render(), effect_63_render(), effect_65_render(), effect_75_render(), effect_86_render(), embers_render(), emote_render(), ending_decals_render(), energy_in_out_render(), energy_orb_wave_render(), energy_shockwave_render(), execute_render_tasks(), explosion_render(), falling_leaves_render(), fire_breath_render(), fire_flower_render(), firework_rocket_render(), flame_render(), flashing_box_shockwave_render(), floating_cloud_puff_render(), floating_flower_render(), floating_rock_render(), flower_splash_render(), flower_trail_render(), footprint_render(), fright_jar_render(), gather_energy_pink_render(), gather_magic_render(), got_item_outline_render(), green_impact_render(), hieroglyphs_render(), huff_puff_breath_render(), ice_pillar_render(), ice_shard_render(), landing_dust_render(), lens_flare_render(), light_rays_render(), lightning_bolt_render(), lightning_render(), lil_oink_render(), merlin_house_stars_render(), misc_particles_render(), motion_blur_flame_render(), moving_cloud_render(), music_note_render(), peach_star_beam_render(), pink_sparkles_render(), purple_ring_render(), queue_render_task(), quizmo_assistant_render(), quizmo_audience_render(), quizmo_stage_render(), radial_shimmer_render(), radiating_energy_orb_render(), red_impact_render(), render_animated_model(), render_animated_model_with_vertices(), render_models(), render_npcs(), render_player_model(), ring_blast_render(), rising_bubble_render(), shape_spell_render(), shattering_stones_render(), shimmer_burst_render(), shimmer_wave_render(), shiny_flare_render(), shockwave_render(), sleep_bubble_render(), small_gold_sparkle_render(), smoke_burst_render(), smoke_impact_render(), smoke_ring_render(), snaking_static_render(), snowfall_render(), snowflake_render(), snowman_doll_render(), something_rotating_render(), sparkles_render(), spiky_white_aura_render(), spirit_card_render(), squirt_render(), star_outline_render(), star_render(), star_spirits_energy_render(), stars_burst_render(), stars_shimmer_render(), stars_spread_render(), static_status_render(), steam_burst_render(), stop_watch_render(), sun_render(), sweat_render(), throw_spiny_render(), thunderbolt_ring_render(), tubba_heart_attack_render(), underwater_render(), walking_dust_render(), water_block_render(), water_fountain_render(), water_splash_render(), waterfall_render(), whirlwind_render(), windy_leaves_render(), and worker_render_piranha_vines().