111 s32 type = data->
type;
BSS s32 PopupMenu_SelectedIndex
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
EffectInstanceDataPtr data
struct LensFlareFXData * lensFlare
#define ASSERT(condition)
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
void lens_flare_update(EffectInstance *effect)
void lens_flare_init(EffectInstance *effect)
void lens_flare_render(EffectInstance *effect)
void lens_flare_appendGfx(void *effect)
void lens_flare_main(s32 type, f32 posX, f32 posY, f32 posZ, s32 duration)
#define VIRTUAL_TO_PHYSICAL(addr)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext