76 part->
velX = (randInt * 0.1) + -5.0;
83 part->
velX = 5.0 - (randInt * 0.1);
110 part->
alpha = timeLeft * 25;
151 guMtxCatF(mtxTemp, mtxTransform, mtxTransform);
153 guMtxCatF(mtxTemp, mtxTransform, mtxTransform);
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
struct MusicNoteFXData * musicNote
#define ASSERT(condition)
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_CLOUD_NO_ZCMP
void music_note_init(EffectInstance *effect)
void music_note_update(EffectInstance *effect)
void music_note_render(EffectInstance *effect)
void music_note_appendGfx(void *effect)
void music_note_main(s32 type, f32 posX, f32 posY, f32 posZ)
#define VIRTUAL_TO_PHYSICAL(addr)
void(* renderUI)(EffectInstance *effectInst)
void(* init)(EffectInstance *effectInst)
void(* update)(EffectInstance *effectInst)
void(* renderWorld)(EffectInstance *effectInst)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext