Paper Mario DX
Paper Mario (N64) modding
 
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partner_turn_end.c
Go to the documentation of this file.
1#include "states.h"
2
22
BSS s32 PopupMenu_SelectedIndex
@ BS_FLAGS2_PARTNER_TURN_USED
Definition enums.h:3639
@ BATTLE_STATE_TRANSFER_TURN
Definition enums.h:3673
@ BATTLE_STATE_END_TURN
Definition enums.h:3670
void btl_set_state(s32 battleState)
s32 btl_check_enemies_defeated(void)
Definition 190B20.c:653
void btl_state_draw_end_partner_turn(void)
void btl_state_update_end_partner_turn(void)
@ BTL_SUBSTATE_INIT
Definition states.h:8
BattleStatus gBattleStatus
Definition battle.cpp:14
s32 gBattleSubState
Definition battle.cpp:17