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Enumerations | |
| enum | BattleSubStates { BTL_SUBSTATE_INIT = 0 , BTL_SUBSTATE_END_BATTLE_EXEC_STAGE_SCRIPT = 2 , BTL_SUBSTATE_PLAYER_CONTINUE_DIP = 70 } |
Variables | |
| s16 | EndDemoWhiteOut |
| b32 | BattleSkipActorTurn |
| b32 | BattleCanShowFirstStrike |
| s32 | BattleStatusUpdateDelay |
| s32 | BattleSubstateDelay |
| s32 | BattleScreenFadeAmt |
| Enumerator | |
|---|---|
| BTL_SUBSTATE_INIT | |
| BTL_SUBSTATE_END_BATTLE_EXEC_STAGE_SCRIPT | |
| BTL_SUBSTATE_PLAYER_CONTINUE_DIP | |
Definition at line 6 of file states.h.
Definition at line 50 of file start_battle.c.
Referenced by btl_update().
Definition at line 354 of file start_battle.c.
Referenced by btl_draw_ui().
Definition at line 12 of file turn_begin.c.
Referenced by btl_update().
Definition at line 346 of file player_turn_begin.c.
Referenced by btl_update().
Definition at line 3 of file switch_to_player.c.
Referenced by btl_update().
Definition at line 13 of file partner_turn_begin.c.
Referenced by btl_update().
Definition at line 3 of file switch_to_partner.c.
Referenced by btl_update().
Definition at line 16 of file turn_transfer.c.
Referenced by btl_update().
Definition at line 4 of file prepare_menu.c.
Referenced by btl_update().
Definition at line 13 of file turn_end.c.
Referenced by btl_update().
Definition at line 16 of file victory.c.
Referenced by btl_update().
Definition at line 13 of file end_training.c.
Referenced by btl_update().
Definition at line 15 of file end_battle.c.
Referenced by btl_update().
Definition at line 124 of file end_battle.c.
Referenced by btl_draw_ui().
Definition at line 9 of file defend.c.
Referenced by btl_update().
Definition at line 17 of file run_away.c.
Referenced by btl_update().
Definition at line 11 of file defeat.c.
Referenced by btl_update().
Definition at line 66 of file change_partner.c.
Referenced by btl_update().
Definition at line 19 of file player_move.c.
Referenced by btl_update().
Definition at line 68 of file player_turn_end.c.
Referenced by btl_update().
Definition at line 15 of file partner_move.c.
Referenced by btl_update().
Definition at line 3 of file partner_turn_end.c.
Referenced by btl_update().
Definition at line 11 of file enemy_next.c.
Referenced by btl_update().
Definition at line 15 of file enemy_move.c.
Referenced by btl_update().
Definition at line 13 of file player_first_strike.c.
Referenced by btl_update().
Definition at line 227 of file player_first_strike.c.
Referenced by btl_draw_ui().
Definition at line 11 of file partner_first_strike.c.
Referenced by btl_update().
Definition at line 175 of file partner_first_strike.c.
Referenced by btl_draw_ui().
Definition at line 8 of file enemy_first_strike.c.
Referenced by btl_update().
Definition at line 182 of file enemy_first_strike.c.
Referenced by btl_draw_ui().
Definition at line 16 of file end_demo.c.
Referenced by btl_update().
Definition at line 298 of file menu_player.c.
Referenced by btl_state_update_player_menu(), btl_state_update_select_target(), and btl_update().
Definition at line 1687 of file menu_player.c.
Referenced by btl_draw_ui().
Definition at line 281 of file menu_partner.c.
Referenced by btl_state_update_partner_menu(), btl_state_update_select_target(), and btl_update().
Definition at line 1137 of file menu_partner.c.
Referenced by btl_draw_ui().
Definition at line 24 of file menu_peach.c.
Referenced by btl_state_update_peach_menu(), btl_state_update_select_target(), and btl_update().
Definition at line 169 of file menu_peach.c.
Referenced by btl_draw_ui().
Definition at line 27 of file menu_twink.c.
Referenced by btl_state_update_select_target(), btl_state_update_twink_menu(), and btl_update().
Definition at line 198 of file menu_twink.c.
Referenced by btl_draw_ui().
Definition at line 13 of file select_target.c.
Referenced by btl_update().
Definition at line 246 of file select_target.c.
Referenced by btl_draw_ui().
Definition at line 508 of file level_up.c.
Referenced by btl_update().
Definition at line 1294 of file level_up.c.
Referenced by btl_draw_ui().
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extern |
Definition at line 13 of file 16C8E0.c.
Referenced by btl_state_draw_end_demo_battle(), btl_state_draw_first_stike(), btl_state_update_end_demo_battle(), and btl_update().
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extern |
Definition at line 5 of file btl_states_actions.c.
Referenced by btl_state_update_begin_partner_turn(), btl_state_update_begin_player_turn(), and update_status_damage().
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extern |
Definition at line 6 of file btl_states_actions.c.
Referenced by btl_state_draw_enemy_striking_first(), btl_state_draw_first_stike(), btl_state_draw_partner_striking_first(), btl_state_update_enemy_striking_first(), btl_state_update_first_strike(), and btl_state_update_partner_striking_first().
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extern |
Definition at line 7 of file btl_states_actions.c.
Referenced by btl_state_update_begin_partner_turn(), btl_state_update_begin_player_turn(), btl_state_update_transfer_turn(), and update_status_damage().
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extern |
Definition at line 4 of file btl_states_actions.c.
Referenced by btl_state_update_change_partner(), btl_state_update_end_training_battle(), btl_state_update_enemy_move(), btl_state_update_enemy_striking_first(), btl_state_update_first_strike(), btl_state_update_normal_start(), btl_state_update_partner_move(), btl_state_update_partner_striking_first(), btl_state_update_player_move(), btl_state_update_run_away(), and btl_state_update_victory().
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extern |
Definition at line 50 of file 16C8E0.c.
Referenced by btl_state_draw_end_battle(), btl_state_draw_end_demo_battle(), btl_state_draw_enemy_striking_first(), btl_state_draw_first_stike(), btl_state_draw_normal_start(), btl_state_draw_partner_striking_first(), btl_state_update_end_battle(), btl_state_update_end_demo_battle(), btl_state_update_normal_start(), and btl_state_update_run_away().