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◆ btl_state_update_end_partner_turn()
| void btl_state_update_end_partner_turn |
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void | | ) |
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Definition at line 3 of file partner_turn_end.c.
3 {
5
9 return;
10 }
13
17 } else {
19 }
20 }
21}
BSS s32 PopupMenu_SelectedIndex
@ BS_FLAGS2_PARTNER_TURN_USED
@ BATTLE_STATE_TRANSFER_TURN
void btl_set_state(s32 battleState)
s32 btl_check_enemies_defeated(void)
BattleStatus gBattleStatus
Referenced by btl_update().
◆ btl_state_draw_end_partner_turn()
| void btl_state_draw_end_partner_turn |
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void | | ) |
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