BSS s32 PopupMenu_SelectedIndex
@ BS_FLAGS1_PARTNER_ACTING
@ BATTLE_STATE_PLAYER_MENU
@ BATTLE_STATE_PARTNER_MENU
@ BTL_MENU_IDX_STAR_POWER
void btl_set_state(s32 battleState)
#define DMA_COPY_SEGMENT(segment)
@ BTL_SUBSTATE_PLAYER_CONTINUE_DIP
s8 lastPlayerMenuSelection[16]
BattleStatus gBattleStatus