89 s32 unk_20_s32 = data->
unk_20;
90 s32 envAlpha = (data->
unk_20 - unk_20_s32) * 256.0f;
91 s32 cond = (unk_20_s32 == 7);
111 if (data->
unk_20 > 5.0f) {
112 var_f4 = 1.0f - (data->
unk_20 - 5.0f);
118 gDPSetPrimColor(
gMainGfxPos++, 0, 0, var_f4 * 255.0f, var_f4 * 18.0f, var_f4 * 59.0f, 0);
119 gDPSetEnvColor(
gMainGfxPos++, var_f4 * 255.0f, var_f4 * 53.0f, var_f4 * 24.0f, envAlpha);
121 gDPSetKeyGB(
gMainGfxPos++, var_f4 * 255.0f, 0, 0, var_f4 * 216.0f, 0, 0);
125 gDPSetPrimColor(
gMainGfxPos++, 0, 0, 255, 255, 40, 127);
126 gDPSetEnvColor(
gMainGfxPos++, 255, 255, 139, envAlpha);
130 (unk_20_s32 * 32 ) * 4, 0,
131 (unk_20_s32 * 32 + 32) * 4, 32 * 4);
135 (unk_20_s32 * 32 + 32) * 4, 32 * 4,
136 (unk_20_s32 * 32 + 64) * 4, 64 * 4);
139 (unk_20_s32 * 32 + 32) * 4, 0,
140 (unk_20_s32 * 32 + 64) * 4, 32 * 4);