68 s32 temp_a2 = data->
unk_02;
74 effect->
flags &= ~FX_INSTANCE_FLAG_DISMISS;
98 temp2 = (lifeTime * 16) + 15;
99 if (data->
unk_24 < temp2) {
102 if (data->
unk_34 < temp2) {
111 f32 lifetimeF = lifeTime;
115 data->
unk_3C.
y = (lifeTime * 4.0f * 0.4953);
116 data->
unk_3C.
z = (lifeTime * 4.0f * 0.2234);
117 data->
unk_34 = ((
sin_deg (lifetimeF * 7.12343)) * 127.0f) + 128.0f;
118 data->
unk_18 = ((
sin_deg (lifetimeF * 1.231)) * 127.0f) + 215.0f;
119 data->
unk_1C = ((
sin_deg (lifetimeF * 0.531)) * 127.0f) + 215.0f;
120 data->
unk_20 = ((
sin_deg (lifetimeF * 3.231)) * 127.0f) + 215.0f;
121 data->
unk_28 = ((
sin_deg (lifetimeF * 0.298)) * 127.0f) + 188.0f;
122 data->
unk_2C = ((
sin_deg (lifetimeF * 0.831)) * 127.0f) + 188.0f;
123 data->
unk_30 = ((
sin_deg (lifetimeF * 2.231)) * 127.0f) + 188.0f;
149 s32 unk_18 = data->
unk_18;
150 s32 unk_1C = data->
unk_1C;
151 s32 unk_20 = data->
unk_20;
152 s32 unk_24 = data->
unk_24;
153 s32 unk_28 = data->
unk_28;
154 s32 unk_2C = data->
unk_2C;
155 s32 unk_30 = data->
unk_30;
156 s32 unk_34 = data->
unk_34;
222 gDPSetRenderMode(
gMainGfxPos++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
224 gDPSetRenderMode(
gMainGfxPos++, G_RM_ZB_CLD_SURF, G_RM_ZB_CLD_SURF2);
227 gDPSetPrimColor(
gMainGfxPos++, 0, 0, unk_18, unk_1C, unk_20, unk_34 >> 1);
228 gDPSetEnvColor(
gMainGfxPos++, unk_28, unk_2C, unk_30, unk_34 >> 1);
242 gDPSetRenderMode(
gMainGfxPos++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
244 gDPSetRenderMode(
gMainGfxPos++, G_RM_ZB_CLD_SURF, G_RM_ZB_CLD_SURF2);
250 gDPSetRenderMode(
gMainGfxPos++, G_RM_AA_XLU_SURF, G_RM_AA_XLU_SURF2);
252 gDPSetRenderMode(
gMainGfxPos++, G_RM_AA_ZB_XLU_SURF, G_RM_AA_ZB_XLU_SURF2);
255 gDPSetPrimColor(
gMainGfxPos++, 0, 0, unk_18, unk_1C, unk_20, unk_24);
256 gDPSetEnvColor(
gMainGfxPos++, unk_28, unk_2C, unk_30, unk_24);