69        for (i = 1; i < numParts; i++, 
part++) {
 
 
   96    if (
part->unk_30 < 0) {
 
  101    unk_30 = 
part->unk_30;
 
  113            part->unk_24 += 
part->unk_28 / 10.0;
 
 
  144    unk_2C = 
part->unk_2C;
 
 
BSS s32 PopupMenu_SelectedIndex
 
#define general_heap_malloc
 
#define queue_render_task
 
#define create_effect_instance
 
EffectInstanceDataPtr data
 
struct StarsBurstFXData * starsBurst
 
#define ASSERT(condition)
 
@ RENDER_TASK_FLAG_REFLECT_FLOOR
 
@ RENDER_MODE_CLOUD_NO_ZCMP
 
#define VIRTUAL_TO_PHYSICAL(addr)
 
void stars_burst_render(EffectInstance *effect)
 
void stars_burst_init(EffectInstance *effect)
 
void stars_burst_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5, s32 arg6)
 
void stars_burst_update(EffectInstance *effect)
 
void stars_burst_appendGfx(void *effect)
 
void(* appendGfx)(void *)
 
DisplayContext * gDisplayContext