75 if (
part->unk_24 < 0) {
80 unk_24 =
part->unk_24;
81 unk_2C =
part->unk_2C;
98 if (unk_24 * 2 < unk_2C) {
BSS s32 PopupMenu_SelectedIndex
#define general_heap_malloc
#define queue_render_task
#define create_effect_instance
struct StarsSpreadFXData * starsSpread
EffectInstanceDataPtr data
#define ASSERT(condition)
@ RENDER_TASK_FLAG_REFLECT_FLOOR
@ RENDER_MODE_PASS_THROUGH
#define VIRTUAL_TO_PHYSICAL(addr)
void stars_spread_render(EffectInstance *effect)
void stars_spread_init(EffectInstance *effect)
void stars_spread_update(EffectInstance *effect)
void stars_spread_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, s32 arg4, s32 arg5)
void stars_spread_appendGfx(void *effect)
void(* appendGfx)(void *)
DisplayContext * gDisplayContext